Is King of Chess, a strategy battle game, just a new IP trying to make its presence known?

2026-09-11 13:52

Is King of Chess, a strategy battle game, just a new IP trying to make its presence known?


The new IP, King of Glory Chess, continues to break records in pre-registrations, rising from 50 million to 70 million. Even the data from "King of Glory World" might not be as impressive. For those who don't usually pay attention to card and chess games, the collaboration gift packs, limited-time in-game currency, and limited-edition skins have successfully attracted the attention of MOBA players. Using the same promotional methods and enticing rewards, summoners are willing to download and try the game, at least to complete the tasks before deciding whether to continue. After all, personal time is limited. A single match in King of Glory lasts about half an hour, and you also have to consider other types of activity, such as limited-time reviews. Even phone memory has limited capacity; it can't hold so many games.

In this episode, we'll discuss the design of King of Glory Chess. Although many people are drawn to the game for the rewards, as a sequel to an IP, we'll definitely see many familiar faces in the new world: Tan Ji, Wang Zhaojun, Diao Chan, Kai, the Four Beauties of the Valley, and so on. All the characters will appear in different ways. The question is, with such a high number of pre-registrations, how many do you think will actually stick with it? Honestly, probably very few.

Having more options is never a bad thing.

As a die-hard fan of Honor of Kings, the new IP is precisely the most contradictory aspect. Undeniably, the official intention was to expand into multiple game genres to cater to different player types. Having competitive elements is good; it allows players to return to their lifestyles, escape work fatigue, social activities, and exercise routines. Stepping into the virtual world is simply a way to temporarily escape responsibility. Unfortunately, the game environment is tense. The slightest mistake leads to criticism, and players who are less skilled get crushed. Aside from buying desired skins for fun, there seems to be no real gaming experience. To keep up with the times, Tencent must expand its market and retain players.

If you say it will replace the old Honor of Kings, that's basically an impossible task. The gameplay is completely different from other games. At first, playing the test server is still novel, but after a while, it will start to feel boring and not "brutal" enough. To adjust your mindset and calm down, if you only have two hours of game time a day, would you choose to go back to Honor of Kings for a wild time? Or would you choose to use Honor of Kings Chess for a battle of wits?

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