Sword, gun, and cannon builds; teammate options like custom materials; how to assemble an elite 5-player team with superior weaponry: Top Lane Guide
2026-09-19 13:57
The three-person team is paired up. First, the conjoined twins Mozi and Baili Shouyue are paired together, and then Shen Mengxi is added. The three of them attack from the development lane to the middle lane, harassing from a distance. Before the front line is added, they can only rely on their positioning to protect themselves. The gun and cannon are set up. Don't be too idealistic about the lineup, because the third component is actually a lone wolf.
Component Three: Secret Letter
Dark Xin, who split pushes and steals towers, doesn't participate much in team fights. So how does picking him help this playstyle? Assuming it continues to level up and expands to five people, with three of them happily acting as bombers around the perimeter, let's delve deeper. One drawback is that no one handles the minion waves, especially on the side lanes. They stick together the whole time, concentrating their forces to defend the mid lane. Smart players will choose to attack the side lanes, breaking through defenses in a group. Ironically, it lacks the attitude of a single-player game.
If even the top laner joins the team fight, openly calling for battles, the subsequent rhythm will clearly be characterized by grouping up, resulting in weak resource allocation. The marksman and mage are the team's damage dealers, but without economic advantages and daring not to act alone, how are they supposed to develop and build equipment? Without equipment, without damage, no matter how high the hit rate is, in the end, the three of them will be scratching the surface.
The trio is conspicuous and eye-catching. Without a tank, the opposing team will see this as their golden opportunity to reap the rewards. Moreover, only Mozi is tanking damage, a semi-tank with crowd control. Baili Shouyue and Shen Mengxi have zero crowd control ability. It's clear that Mozi is crucial, almost like a core unit. Once he dies, the remaining two won't be able to escape. Li Xin's addition to the lineup is precisely to divert attention, allowing him to split push and provide ranged support in another way, putting immense pressure on the enemy's minion waves and effectively compensating for the trio's weaknesses.
Component Four: The Great Master of Fate
Who should we choose for the final jungler? Anyone is fine, as long as they're strong enough. They're a supporting character in this lineup, their role is to invade the jungle, slow down development, and use their sharp blade to occasionally pick off enemies. Agility and fast jungle clearing are pluses. It's recommended that they have some tankiness. This is a melee/gunner build, but it lacks a shield. Da Siming is rising in popularity; she has tank/warrior attributes and a high kill threshold. This lineup has virtually no weak periods, but it heavily relies on the support's awareness.
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2025-06-01 11:20